Skate Comps/EVents

Q Skatepark will host seven (7) contests as part of the 2022 Sequence Summer Series. Comps will include Mini Ramp, Street, small transition, Best Tricks and Game of S.K.A.T.E. The 2022 schedule is below. 

June 11 - Game of Skate: 15 and under & 16 and up

June 18 - Street Comp: Divisions include 12 and under, 13-15 and women's

July 16 - Park (small transition): Divisions include 12 and under, 13-15 and women's

July 30 - Street or Park TBD: Divisions include 12 and under, 13-15 and women's

August 27 - Mini Ramp Jam Open: No divisions

September 24 - Street Comp Open: No divisions

October 8 - Game of Skate: 15 and under & 16 and up

Register using the button below

Game of Skate.jpg
Skate Contests June July 2022.jpg
Mini Street Opens.jpg

The Game of S.K.A.T.E is open to all ages. There will be two divisions (15 and under, 16 and up) Rules are listed below. The top two in each division will be awarded. It is $10 to enter the contest. It is $5 to skate during the contest and not compete and $5 spectator admission.

 

Click on the button below to register for the Game of Skate. This is a double elimination tournament. Register so your name can be put into the bracket prior to the event. There is a limit to how many can enter the Game of Skate. 

Saturday, June 11, 2022​

4:00pm start time

Q Skatepark: 1727 Stout Field East Drive, Indianapolis

317-498-5299

Game of SKATE Rules

  1. The first skater tries a trick of their choice.

  2. No trick can be landed more than once.

  3. On offense (when demonstrating a trick) the trick must be landed clean on all four wheels: No toe drag, rail landings, manual landings, caspers, hands on the skateboard or on the ground.

  4. Grabs, no-complies, handplants or bonelesses are not allowed in the contest.

  5. If the first player does not land their trick, it is the next player’s turn.

  6. Once a player lands their trick cleanly the other player has to imitate it and land it first try as well.

  7. On defense (when imitating a trick) there is a bigger margin for error landings. This will be decided by a referee.

  8. If a defensive player does not land the trick demonstrated by the offensive player, they receive a letter of the word S.K.A.T.E

  9. If you have already received four letters (S.K.A.T) you are allowed two tries for imitating a trick.

  10. Once a player has received all five letters (S.K.A.T.E) letters, they lost and are out of the game of S.K.A.T.E.

  11. The last remaining skater wins.